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Open coop doom 3
Open coop doom 3




open coop doom 3 open coop doom 3

This has changed and the AI will select it closest target.

open coop doom 3

In previous games the AI was biased towards the server player. Because of the compact representation we were able to completely disable clientside runing of monster script, which boosts the performance. All animation events are transmitted in a compact manner so all players will see the exact same animations as the server player. This was a great challange and took some time, but it results in a better online gaming experience.ĪI enhancements: The network sychronisation code for monsters has been completely recoded and requires less traffic now. We were able to move some of the Quake4 Network Code over to Doom3. Network Traffic enhancements: YESSS, we did it. Finally the objective screens are displayed correctly now. It enhances cooperative teamplay, because you are now able to look at the current health state of your teammates to support them even more. The scoreboard now displays the health of all players as well as the healtpool. Hud changes: To support our new gamemode we have changed the scoreboard. NOTE: This feature is currently in testing and considered as BETA and therefore only available to the server player. If you think you have watched the cinematics to many times you can abort them and continue with normal gameplay. Now cinematics will wait until all players are ingame, so they can watch the cinematics synchroniously. In previous versions the cinematics just started when one player connected. The camera synchronisation has been recoded completely, so that it won't hitch anymore when switching between cuts. This is truely a tribute to authors of the custom maps, which we will release shortly.Ĭinematics updated: Cinematics were already working great in the last versions but we did some enhancements for your pleasure. Updated maps: Thanks to your bug reports and Klonsemanns fixes the following maps have been updated: mc_underground, monorail, hell1, delta2a, delta2b, delta3, delta5, cpu, cpuboss, site3, hellhole, alphalabs2 and recycling2Ī polished mainmenu: The mainmenu got a new color theme and displays the currently installed customs maps as well as some informations about it. The weapons have been finally set to the singleplayer setup. Furthermore all the items are now limited and respawn once per player. When respawning you get the health in the healthpool. The healthpool gets filled, if other players pick up health. You are only allowed to respawn, if enough health is in a common healthpool. It aims to provide the feel of the original single player maps in multiplayer.Ī new gamemode: Respawning is now limited. OpenCoop is a cooperative based mod for the popular id Software Game 'DOOM 3'.






Open coop doom 3